"I had complete creative freedom, and that's crazy. They definitely had much more influence over editing aspect of WoTLK Gold things however from the standard of what these looked like, they trusted me. Of course, I'm absorbing advice from the people who came up with this universe as that's where I'm planning take some of some of my concepts from. However, at the end of the day, it's me who makes the final decision. That's a special relationship."
"Nobody else is going to achieve that. This is a truly unique circumstance. Blizzard as with many of these giant firms, doesn't give up this kind of creative control, and it's entertaining to watch." he said. "When it comes down to it, for them to surrender that control and let me be in charge and I'm sure it's uncommon; nobody else does this."
" We are trying to find talent and innovative people and empower them to create cool things" -- World of Warcraft designer Brian Holinka
In the case of World of Warcraft game designer Brian Holinka, allowing creative people to develop, whether within the internal development team or external partners -- is not something new in the Irvine, California developer.
"That's the general theme that's why we work within Blizzard using our in-house designers. We seek out creative and super-talented people and empower them to come up with cool ideas," Holinka said. "We are aware that this is the best, so why do we interfere with him? Let's explain to him what our universe's purpose is and watch what they come up with."
Sure, the notion of motorcycles appearing in World of Warcraft is nothing new. Cars such as such as the Mechano-Hog or the Turbo-Trike are already present on the map. But, Holinka claimed that their new WOW WoTLK Classic Gold Choppers partnership with Paul Jr. is "taking it to a higher level."